The interface has been designed to be instantly accessible and user friendly: The modulation is clean and colorless, versus the funky artifacts of the 1970s/1980s modes.
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The modulation is still dark and noisy, but will produce different artifacts than the 1970s mode as it is running at the full sampling rate. Full bandwidth / sampling rate, for a brighter sound than the 1970s. The modulation is dark and noisy, and can produce strange and random sidebands with sustained notes. Downsampled internally, to reproduce the artifacts of running at a lower sampling rate. Replicates the reduced bandwidth of the earliest digital reverberators (10 kHz maximum output frequency). Use this algorithm on pretty much any input, and it will sound good.ģ Color Modes for dialing in the tone color and sonic artifacts of a specific reverb era:ġ970s. Wow and flutter modulation, subtle tape saturation. A relatively “dimensionless” reverb algorithm, that adds depth to your sound. Lush and warm, with subtle wow and flutter chorusing that adds depth without making your reverb seasick. A chaotic take on the Concert Hall algorithm, with modulation and saturation artifacts inspired by classic tape echoes. Lush chorusing modulation on tap, for your shoegazing needs. Use Size to control the duration of the reverb, and Attack to smoothly interpolate between a truncated reverb, a “flat” gated decay, and huge reverse reverbs. Gated, reverse, and nonlinear reverbs are all on tap here. A good “jack of all trades” reverb algorithm. Randomized delay modulation, similar to Random Space, but with a much tighter initial attack and smoother decay. A random room/hall algorithm, with transparent decays that can be adjusted from tiny to huge. Useful for emulating the Room/Hall algorithms of late 1980s hardware, as well as getting clear reverberation with low amounts of coloration. A smooth and transparent room reverb, in the Smooth Plate style. Crank up the Size parameter, and float off into space! The most transparent and naturalistic reverb in ValhallaVintageVerb. Lush chorusing, with none of the metal found in Dirty Plate.
Smooth decay at all settings, from short to near-eternal. Drums come alive when sent through Dirty Plate. High echo density, wide stereo image, and just the right amount of metallic sheen. All the warm and gritty artifacts of Dirty Hall, applied to an old-school digital plate algorithm. Plug in your analog synth and send yourself into retro sci-fi heaven. Lusher and denser than the Concert Hall algorithm, with loads of warmth and grit on tap, for a roughly hewn beauty. A fresh look at the Concert Hall algorithm, with the goal being to emulate the strange fixed point and convertor artifacts of early 80s reverb hardware. Sanctuary incorporates the bit reduction and floating-point gain control used in the A/D and D/A convertors of the early digital hardware. Discrete early reflections, a dense late reverb that rapidly builds in echo density, lush detuned modulation. Inspired by a classic German digital reverberator from the 1970s.
Useful for adding “air” to drums, vocals, and any place where a reverb should be felt but not heard. Combines time varying randomized early reflections with a full-featured reverb tail, with the balance between early and late reverb controlled by the Attack knob. Same as Random Space, but with the delay randomization replaced with lush chorused modulation. The modulation uses internal delay randomization, to reduce metallic artifacts without the pitch change that can occur in the algorithms with chorused modulation. This generates DEEP and WIDE reverbs, with a slow attack, and more diffusion than the late 1980s algorithms that inspired it. Highly diffuse, high echo density, less coloration than Plate/Room algorithms, chorused modulation. Medium diffusion/early echo density, somewhat darker sound, chorused modulation. Emulates the sound of early 1980s room algorithms. Highly diffuse, bright initial sound, high echo density, lush chorused modulation. Inspired by early 1980s plate algorithms. Similar to the Concert Hall algorithm, but with a brighter initial sound, and deeper and lusher modulation. Huge spatial image, echo density that can be adjusted from very sparse to very dense, and lush chorusing modulation. Based on the hall algorithms of the late 1970s and early 1980s. New in ValhallaVintageVerb 1.7.1: Two new reverb modes, Chaotic Hall and Chaotic Chamber! ValhallaVintageVerb is a postmodern reverb plugin, inspired by the classic hardware digital reverbs of the 1970s and 1980s.